Tree prefab at index 0 is missing. Please Help!
Hello, Really hoping someone can help. I'm having a build error where a tree prefab is missing: ---- Tree prefab at index 0 is missing. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () Tree prefab at...
View ArticleHow can I make my L-system trees 3d.
![alt text][1] So I have made these generated trees using l-systems and a line renderer to render the lines. Is there any way I can add depth to these lines creating a cylinder "branch". Maybe I could...
View ArticleCan I add a parent to all the children in an animation tree structure ?
I made the animation for my arms which refers to the bones directly but now, I would like to make my arms child of my camera named "FPCamera" but the animation would be edited. My question is can I...
View ArticleFlickering/Bright sparkeling with Planar Reflection Probe and Trees (HDRP)
I have this weird flickering in my project: https://youtu.be/vKX9Nk1pt8Q When I turn off the Planar Reflection Probe it disappears, but I need the Reflection Probe for reflection on the water. The...
View ArticleTrees not lighting properly
I have some trees in my scene on a terrain, and its set in night so its dark and the player has a torch (which is just a spotlight), theres this weird thing where the trees light up when they are close...
View ArticlePlacing tree objects with Terrain or Polybrush which one is useful ??
Hi Everyone, I'm making a racing game on a big map(10km x 10km), It's really hard to handle operations while working while there are many tree objects on the land in the game especially for performance...
View ArticlePopulating terrain with building as trees causes them to clip,How to mass...
Hi. I am trying to populate a terrain with some buildings, and i find somewhat difficult to write a script to do it. I used the tree option with my meshes, creating the LODs and changin their shader to...
View ArticlePopulating terrain with building as trees causes them to clip,How to mass...
Hi. I am trying to populate a terrain with some buildings, and i find somewhat difficult to write a script to do it. I used the tree option with my meshes, creating the LODs and changin their shader to...
View ArticleTree Segmentation (SetPropertyBlock)
Hello ! I'm kinda new at Unity and i'm trying to do a segmentation on images coming from the main camera. I got a code which works absolutely fine ... except with trees. public void OnSceneChange(bool...
View ArticleHow to get a GameObject from another GameObject
I have a prefab, and i Want to access this prefab object from another object the scene hierarchy has: - Player - Camera - Background - Floor(Prefab) and the prefab hierarchy has: - Floor -...
View ArticleWeird tree lighting issues
Hello! In the picture below you can see three marked areas.![alt text][1] [1]: /storage/temp/197093-unityurp-daynight-treelight.png The first area is near and there are shadows. It looks correct since...
View ArticleHow to make a cuttable tree in unity using terrain tolls?
I am currently working on my game, It is a normal survival game and I wanted to make a forest in it, although I got the code of the tree working I wanted a way to scatter the trees around my world and...
View ArticleTrees not rendering on Terrain??
Hi, I'm using the Unity Terrain, but for some reason the terrain does not render my HDRP trees if not near my camera be it in Editor nor in Runtime. ![alt text][1] As you can see from the picture...
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