I have this weird flickering in my project: https://youtu.be/vKX9Nk1pt8Q
When I turn off the Planar Reflection Probe it disappears, but I need the Reflection Probe for reflection on the water. The flickering appears **only in Standalone Build** and not in the Editor, which is making debugging a living hell.
The Planar Reflection Probe spans the entire terrain. Strangely the bright flickering effect is only on the left side of the screen and never on the right.
**What I Tried:**
- Disable Terrain -> no difference
- Change Material on Tress to HDRP/Lit Opaque and without any texture -> no difference
- Disable Bloom -> the flickering is not that bright anymore but is still visible
- Disable all Post Processing -> same as disabling bloom
- Disable Shadows -> no difference
- Cannot reproduce the problem in new/fresh Project :(
**Informations:**
- Unity 2019.4.25f1
- HDRP 7.9
- Vegetation Studio 4.9
- Planar Reflection Probe Settings: https://www.dropbox.com/s/8cfe9g4rx4eq87v/PlanarReflectionSettings.jpg?dl=0
Does anyone have an idea? I am kind of desperate and look forward to every hint.
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