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Flickering/Bright sparkeling with Planar Reflection Probe and Trees (HDRP)

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I have this weird flickering in my project: https://youtu.be/vKX9Nk1pt8Q When I turn off the Planar Reflection Probe it disappears, but I need the Reflection Probe for reflection on the water. The flickering appears **only in Standalone Build** and not in the Editor, which is making debugging a living hell. The Planar Reflection Probe spans the entire terrain. Strangely the bright flickering effect is only on the left side of the screen and never on the right. **What I Tried:** - Disable Terrain -> no difference - Change Material on Tress to HDRP/Lit Opaque and without any texture -> no difference - Disable Bloom -> the flickering is not that bright anymore but is still visible - Disable all Post Processing -> same as disabling bloom - Disable Shadows -> no difference - Cannot reproduce the problem in new/fresh Project :( **Informations:** - Unity 2019.4.25f1 - HDRP 7.9 - Vegetation Studio 4.9 - Planar Reflection Probe Settings: https://www.dropbox.com/s/8cfe9g4rx4eq87v/PlanarReflectionSettings.jpg?dl=0 Does anyone have an idea? I am kind of desperate and look forward to every hint.

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