Unity Trees Destroy Performance
Hello, so i want to make a basic forest, but fps goes to average 15. I currently use Detail Distance full (which is also a problem for my map 6000*3500), tree distance full, billboard 50, fade 10 and...
View ArticleTerrain tree transition (picture)
Why does the transition from the terrain to the tree look so 'jagged'? How can I make this more realistic? Thanks in advance. Andreas. ![alt text][1] [1]: /storage/temp/28069-pic.png
View ArticleTree Problem - tree model turned white
Hi All I have been placing set dressing in my scene for the last few days. I was navigating around my viewport and it seems that One of the trees, whichI have a many duplicates of, is now broken....
View ArticleTree billboards clipping into terrain
Hello lovely people, I am playing around with terrain generation, and I am having trouble with tree billboards clipping into terrain when viewed at a high angle (as pictured below). I believe the...
View ArticleHow to make mass placed tress so they can not be walker through
As retarded as the question may be i can not work it out i have tried the create tree collide option but it is still not working. thanks in advance for your help
View ArticleTerrain addTreeInstance crash
I seem to have a problem with creating trees on a terrain object using terrain.AddTreeInstance(instance); function because it crashes unity on play. I got multiple terrain objects generating at runtime...
View ArticleTree painter problem
When I try to paint my custom trees, I can see only top of the trees. Rest of the trees is under the terrain. Sorry for my english, still student... :) Can you help me?
View ArticleWhy can't I mass place solid trees?
I've made a prefab of an existing tree and added a mesh collider. It works well when I drag and drop it into the world, but when I so much as try to paint it on to the terrain or mass place, they're...
View ArticleOdd behavior of Tree Creator texture
Hello! I'm new to Unity and I'm already in trouble - when I try to modify the imported version of BigTree from Tree Creator in any way it gets some weird white texture on it. The problem doesn't go...
View ArticleTree placing script
Hello. I would like to place trees through script, able to choose the type of tree (bamboo, palm, ...). I can load the assets, make the mouse click get the terrain position, but don't know what to do...
View ArticleAmbient Occlusion on soft occlusion leaves shader makes leaves white?
I am having an issue with one of my tree prefabs. When I use the default soft occlusion leaves shader and turn the ambient occlusion slider up half of my leaves will turn white? I have no idea what is...
View ArticleHide Grass and Trees applied to terrain?
Hi, In my game I have lots of grass and trees. It runs fine when I play the game but when I am in the editor it is quite laggy. Is there a way to temporarily hide the grass or trees to make it run...
View ArticleTreeCreator Shader is messed up (see picture). Why?
Hello! When I try applying a Nature/TreeCreatorBark shaded material to the tree trunk it sort of renders messed up. I can't figure out why is this. What do I need to set to make it render properly?...
View ArticleScript work in Unity but not in Game (Builded)
Hello everyone so i'm honestly really lost i've searched a solution but it seems to be uncommon, so there is all informations (It's an FPS game): I have scripts to cut Trees, when you hit the tree 5...
View ArticleCan I animate built in TreeSoftOcclusionLeaves shader?
Or may be exists some other vertex animated tree leaves shader for terrain? Thnks.
View ArticleWall Walking / Vertical Climbing (+ Gravity!)
Essentially what I'm looking to do is similar to the way that the Aliens moved in the most recent Aliens vs Predator game from 2009. I want a center of gravity shift for a player controlled entity to...
View ArticleHow to correctly set bundle build order when building resources tree.
Hello everybody, I am writing a question here after struggling quit a bit with the unity bundle feature, especially regarding the setting of relationship while building asset. I have been searching...
View ArticleHow does tree instances work?
I can't figure out how these work, here is the code I have. var instances = new ArrayList(); if (index >= 0) { var instance = new TreeInstance(); instance.position = new Vector3(ChunkPosX + x,...
View ArticleTerrain Tree view distance
Hi so I didn't use the tree creator, I made my own trees in maya *18 varieties* Problem is when I use the terrain tree brush the tree view distance is pathetic... but it is pretty much impossible for...
View ArticleUnity 3D Orienting on Tagged Surfaces / Wall Walking
Here's my movement script, just in case any reference needs to be drawn to that. http://wiki.unity3d.com/index.php/RigidbodyFPSWalker What I want to do is make it so that if a slope or a pillar or...
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