I've made a prefab of an existing tree and added a mesh collider.
It works well when I drag and drop it into the world, but when I so much as try to paint it on to the terrain or mass place, they're tiny and you can walk through them.
I'd prefer to keep a mesh collider instead of a capsule or box collider (for that "close shave" kind of feel.)
Any suggestions?
Also, any suggestions on how to make nice, sexy mountains would be appreciated.
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