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Are there different types of pre-modeled trees?

I imported the tree creator package into my project. I like the BigTree that I was given and I messed around with the tree creator a bit, but I was wondering... are there different types of pre-modeled...

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Trees' leaves showing up as squares?

I downloaded a tree model from the internet as a Cinema 4D file, exported it from Cinema 4D as a .fbx, and imported it into Unity. However, all the leaves weren't actually 'leaves', they were just...

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Max mesh trees for terrain does not work.

The max mesh trees option for terrain seems to have stopped working and changing it doesn't have any effect on the amount of mesh trees being rendered on the terrain. I am using Unity version 4.3.1 and...

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Instantiated terrain tree collision not working

Hello all! I'm trying to make a game that loads prefab terrains at run time, triggered by various conditions (such as where the player camera is). I noticed that if I "preload" the terrain (meaning the...

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Going through walls and diving into terrain

Hello I had to make my first question here because i can´t seem to solve the issue i´m having with my project. I have a scene made with walls, houses, statues, trees etc etc and don´t want to go...

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Tree creator and terrain editor

I am trying to use trees created with the Tree Creator in the Terrain Editor. But the trees are not sized properly according to their transform scale. They are far too big as though remaining at their...

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Can't modify Imported Object settings

Hello everyone, im working on a new game, and stuck at a point. I imported a tree model and cant configure the Imported Object settings. Neet to change x and y. I marked the settings yellow, maybe you...

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How to make leaf twig, and bark textures for unity trees?

Hello, I am currently trying to make some trees for a project. Making the actual mesh in unity is easy but I am pretty bad with textures. I want to know how you would go about getting textures for...

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How do I put a Speedtree tree in Unity.

I don't know how to put a a tree in Unity from speedtree without it looking downgraded. I want the full resolution from speedtree into Unity if possible.

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Stuck on how to get trees to show after calling CreateTerrainGameObject()

Hi, I am trying to generate some trees for my terrain but with no luck. NOTE: when I inspect the treeInstances[] array I have the correct number of trees within the array but nothing appears on my...

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Tree Spawn

Just stop with the down votes! I want this thread deleted! Is there an admin or something to just make it go away these community answers are poor.

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Tree Spawning Question

Ok so I need to try to make tree's spawn in a area on my map so I connected a script to a single tree in my game and tried using for loops, while loops, compound for statements, everything possible...

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Compound Colliders and Trees

Hey there! I've made a few tree prefabs, and what I'd usually do for trees is just use a simple capsule collider, for the sake of performance. However, these particular trees have slightly more complex...

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Reduce Lag (trees)

I am developing a horror game for unity 3d android platform, and I have a 30 day trial of the pro version, but whenever I walk by a tree it lags both of my android devices, jellybean, and lower. is...

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Terrain tree vs Separated Object

Is there any difference in performance if I drag the tree object into the scene or add it from the Terrain editor?

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How to import tree from blender?

I just used the "Sapling" addon in blender to create a tree, the problem is that when I import it, it doesn't show up when dragged into the scene. Anything else I import works fine, though. I imported...

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ANSWERED - Pure Virtual Function crash.

Our game is a infinite procedural world. On delete and regen of areas we often got a Pure Virtual Function crash. It was caused by the Unity Tree system where we created a few zillion trees, then later...

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I can see trees, even when there is no light

![alt text][1] [1]: /storage/temp/21237-treesnight.jpg Hello, how you can see the trees at my terrain are visible, even when there is no light. Is there a way to fix it?

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Tree batching inside of terrain

Hey everybody, After I got FPS drops in my current project I started investigating and found out the problem is draw calls because of the amount of trees I have standing around on my terrain. When I...

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Placing Custom Trees with Unity Terrain only Places the Bottom Part of the Trees

I have a tree in Unity that when I place into the scene by itself works perfectly fine as you can see: ![alt text][1] However when I use the terrain system to place the tree, using the same prefab, it...

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