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Trees' leaves showing up as squares?

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I downloaded a tree model from the internet as a Cinema 4D file, exported it from Cinema 4D as a .fbx, and imported it into Unity. However, all the leaves weren't actually 'leaves', they were just sqaures... also, the materials were not attached (it was all grey) and for some reason the imported materials that went with the tree were all blank. Why? What's going on? Most importantly, how do I fix it? Thanks

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