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custom tree from 3ds max doesn't bending

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Hello kind people! Sao I created tree (norway spruce), expoted to *.fbx format, put material -> soft occlusion leaves and soft occlusion bark, added capsule collider, mede a prefab, plased trees using terrain tool, added wind zone (directional) and nothing moves!!!! is it a bug? or did i modeled something wrong? is it possible to add custom tree into tree creator inside unity? if possible then how? am i need to paint vertex colours for tree bending? I'm using unity 4.1.5 P.S. advanced terrain shader dont work with custom trees otside tree creator...

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