I have trees imported from Blender distributed on the terrain.
![alt text][1]
You can see some of the palms' billboard is cut.
![alt text][2]
I've had trees at more extreme angles and further from the trees point of origin that did not have this problem.
Hoping someone has a trick to fix this.
[Link to similar question.][3]
Thanks for reading.
[1]: /storage/temp/13124-tfp_plam_billboard.png
[2]: /storage/temp/13125-tfp_plam_billboard1.png
[3]: http://answers.unity3d.com/questions/238811/terrain-billboards-cutting-off-artwork-for-custom.html
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