How do I access Tree data in runtime?
I'm trying to find the vectors of the branches/leaves of my tree, at runtime. I can inspect myTree.data in the debugger, and I see it there, but I'm not sure how to access it. Tree.data is a...
View ArticleIdentical trees not reacting equally to wind
Hi, I have applied a tree model to the terrain, with all the trees being exactly the same height. I have added a wind zone to the scene and the trees are reacting to it. The problem is the trees are...
View ArticleTree Shadows Disappearing
So I needed to have transparent terrain trees (for when the camera moves through them) and still have cutout shadows generated correctly. Unfortunatly I didn't get it to work using build-in shaders and...
View ArticleAdapt a behavior tree graph structure to quest system
I came across an article about behavior trees (directed graphs) and would like to adapt that logic to a quest system. My thoughts 1. Each quest is basically a decorator node that you attach a composite...
View ArticleUVs on Trees Stretched
I have started a new scene and generated a tree using GameObject->3D Object->Tree but when I try to assign a material for the bark, it gets stretched and is not applied correctly. The material is...
View ArticleTrying to use Blender Exported Object as a Terrain Tree Object
So I modeled a low-poly tree in blender, and exported it into the Unity Project folder. I go to Terrain, add tree, and drag my model into "tree Prefab", but when i try to draw on the terrain, it looks...
View ArticleWhere to find/How to make tree materials
TLDR; Where can I find free materials to use for trees and/or how can I make them myself. I've been experimenting with Unity's tree system and I've made what looks like a nice tree but the only problem...
View ArticleCan't use tree brush tool
Hello. I made a tree in blender and exported the tree as .fbx file. I can drag and drop the tree from the asset space but I can't use the tree brush tool at all. It just says in the console: The tree...
View ArticleTree Chopping Animation
Hello Unity Users! First I would like to apologize if this question has been answered somewhere, I have tried looking around but nothing has worked as of yet (I am probably being stupid). Basically I...
View ArticleCustom tree and material
Help. I am know it's easy. When I am using material for bark it happens https://i.imgsafe.org/4e150e33d3.jpg How fix it?
View ArticleTrees in VR?
Hello together, i am a Little bit confused.. i make a new Unity Project.. add the SteamVR Asset, Drag the CameraRig into the Project, delete the main camera and plant a Standard Tree on it... start the...
View ArticleTerrain - painting tree with no tree at all
Hello guys! I've been into Unity for some time and I can't figure out something. What exactly prefab need to be painted by Tree painting in Terrain? I know, it sounds stupid, but I can't find proper...
View Articlecamera render wierd of grass and tree in my Fps game for mobile
![alt text][1] [1]: /storage/temp/86983-screenshot.png I added grass and tree which are default on my terrain and when i play the game in my pc then its showing perfect but while i install it in my...
View Article2 objects with same texture, difference problem
Hello guys, I have a problem with difference between 2 objects. The objects has same texture and they are really close Between this objects are circles and I think they're a problem because when i...
View ArticleHow Do I Remove This Grid And Blue Dots That Showed Up?
Blue dots and a grid showed up in my editor view how do I remove them?![alt text][1] Thanks! [1]: /storage/temp/88552-unitybluedothelp1.png
View ArticleSpeedTree detail texture on roots is disconnected from trunk
In an attempt to import a tree from SpeedTree Unity to the editor itself, I noticed that the 'detail' texture on the trunk and roots was disconnected. It appears as though it simply doesn't stretch far...
View ArticleUndo Collapse into group not applying to Redo operation
Hey Everyone, I have some code for a tree structure that creates a node and makes some Undo operations, then collapses them into one group. The undo works just fine, but trying to then redo only...
View ArticleHow to Cut a Mesh - The Forest Style Tree Cutting
Hey unity answers, my question has to do with cutting a mesh, hopefully through code. I am creating a survival game and have been trying to get "The Forest" type tree cutting where it actually cuts...
View ArticleMemory leak updating Speedtree material properties
On any tree generated by Speedtree Modeler for Unity, if I update the material shader properties (color, cutoff - whether through script or in editor), that object builds up a memory footprint,...
View ArticleUsing foliage brush on static meshes
As the title says, I want to ''paint'' trees and grass on my terrain...The problem is that I modeled my terrain in blender to get better performance on smartphones...is there a way to use tree brush on...
View Article