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Creating a pine tree in unity....

Hello everyone! Here is my problem: I am currently trying to create a nice landscape in Unity 5. I am trying to create a mountain landscpae, so I need pine trees and I have no idea how to make these. I...

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(SOLVED) Tree data structure and overlapping

EDIT: FIXED. Hi! First, sorry for my terrible english u_u I have a room generator based in a Tree data structure (C#). The tree is generated randomly in every run, one output is: ![alt text][1] This is...

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Cant destroy trees placed by Terrain editor

Hello, i made a prefab from 3D model of tree which contains Capsule Collider. Then i placed large amounts of trees by Terrain Editor. And then i made script that if player send raycast hit to the tree,...

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Custom Tree leaves doesn't work!

Hi i have a very strabge problem with unity 5. I've made my custom trees but i have a lot of problems that i can't understand The trees without leaves are loaded from the terrain engine, but the trees...

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Quaternion.AnglesAxis()*(Vector3)Direction the total distance of the...

**While creating a set of lines.** points=new Vector3[num]; points[0]=new Vector3(0,0,0); for(int tt=1; tt

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Weird white spots on vegetation/trees?

I have only found one similar question and their fix didn't work for me so I will post a new question. So basically there are random white spots on the textures of the bushes. I have tried setting...

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Cut a tree created with the tree creator ?

Hey everyone, I have a little question about the tree creator, i know how it works but this is what I'm looking for: I have thousands of trees in my scenes, I created a script to cut these trees the...

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PBS on unity trees

Hi, I'm just wondering if it is possible to create a tree with standard unity tree creator , but instead of using Bark shader, i thought of using unity5 Standard shader which supports PBS. Would that...

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Click an object to show its group / structure / tree ?

Hi, i currently making **Human Anatomy** application with unity like [Human Anatomy Atlas][1]. right now, i stuck on showing it structure / tree (EX: when user clicked on object, its show it structure...

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Why are textures disappearing when camera gets close?

No more textures for trees from tree painting, they just become gray when my character moves close. Why?

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Chopping Trees Script Not Working

I have made a script for chopping down a tree and spawning items when its destryed. it isn't working and I don't know why: #pragma strict var treeHealth : int = 5; //tree health starts at 5 var logs:...

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store data structure for dynamic object in pragma strict.

Is there a way to store a data structure for an object and its children if the structure is dynamic. The object can change dynamically and I want to keep track of the changes. I am on ios using pragma...

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Unity 5 - SpeedTree Bug - Wind Turbulence Resets on timescale changes

For our pause screen, we set the game's timescale to 0 and set it back to 1 when we unpause. This has worked well for us until we tried to take advantage of the new SpeedTree feature in Unity 5. We...

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Disabling colliders in Terrain Trees?

Hi, I gather that in Terrain trees, we need to place a capsule collider for the trunk of a tree if we don't want to pass thru it.. Also, the billboarding actually disabled the tree and replaces with a...

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Spotlight lights whole tree rather than casted spot

Hi Everyone, My spotlight highlights the whole tree rather than just the spot where you shine it. The youtube link below shows what happens. Help is greatly appreciated. Thanks...

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Placed Trees in Terrain are white planes?

I created a tree model, made a prefab, and put it on the tree brush in Unity. Somehow the Tree looks fine alone, but the terrain trees look like white planes intersecting (kinda like a block) Here is a...

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My Tree Creator window has messed up labels?

![​IMG][1] Hi, I was trying out the Tree Creator earlier, and I noticed all the labels for my options in the tree creator are prefixed with a TreeEditor.TreeGroupBranch and possibly more, as I cannot...

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Tree Colliders are not Triggers

I have a tree prefab, with a capsule collider and isTrigger ticked. But when I add it to Unity's tree painter, the isTrigger is just ignored? This makes NO sense and I swear it's a glitch with Unity....

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Fix for strange black squares over trees when using blur?

Hello! I have a problem that first appeared in Unity 5.1.1f1 (and next patches didn't helped me). There are some strange black squares which are rendering over Tree Creator trees when I use different...

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how do i brush imported trees ?

I created a low poly tree in blender and exportet it as a obj, fbx now i tried to place the tree with the tree brush tool but it doesn´t work, why ?

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