I made a tree model in blender and imported it as both a .blend file and and .fbx file and tried to with both.
When I import the tree I can drop it into the scene as a game object but when I add it as a tree to the tree painter I get this error....
The tree Tree001 couldn't be instanced because bounds could not be determined.
UnityEditor.TerrainTreeContextMenus:EditTree(MenuCommand)
and when I try to paint it nothing happens. Have I not done something? Please Help.
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