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Unity tree shadow not showing

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Hi, I'm light mapping a terrain with a Unity tree on it but it's only showing the trunk and branch shadow not the foliage, I have the tree and all it's parts marked as static, and set to cast and receive shadows, anyone know why this would happen? My light map settings are Mode : Single Light maps Qualaty : Hight Resolution Quality : 30 All other object in the scene cast and receive shadows fine. ![alt text][1] [1]: /storage/temp/15418-tree.jpg

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