I am trying to access the TreeEditor.TreeData via script, to be able to modify e.g. the mesh of a particular leave.
In the debugger the data object of the Tree looks as follows:
![alt text][1]
However the [api reference][2] tells me, that data is a ScriptibleObject and in the code I can't access any Properties of data. The namespace TreeEditor seems to be not existent.
As I need this for my master thesis I would highly appreciate any comments on this topic!!
[1]: /storage/temp/96253-screen-shot-2017-06-20-at-114023-am.png
[2]: https://docs.unity3d.com/ScriptReference/Tree-data.html
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