So I noticed that when I got close to the terrain trees and the mesh loaded the bark was appearing almost white, I tried change the bark material specularity but it had no effect and began messing around with other settings. I checked ambient occlusion and then these sort of tile like seams appeared on the tree. However after unchecking the ambient occlusion box they have remained there. Now the specific tree I have been editing also seams to have no leaves. I seem to have absolutely screwed up the tree prefab. When I make changes to the settings none of them seem to have any effect. I tried hitting reset but it did nothing. Please help!
![alt text][1]
Foreground Trees are messed up.
[1]: /storage/temp/72977-ss.jpg
↧