So one moment the trees in my map will be looking nice. But then when I go to save it, all of the trees disappear, and I get the error, "A tree couldn't be loaded because the prefab is missing. Please select any instance of the new terrain asset in a scene and make it reference only tree prefabs that exist". When I first got this error I selected my terrain and assigned the tree under the "Place Trees" part of the terrain, but then when I went to go save it, I got the SAME problem! How can I fix this?
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